Unit 1 Outcome 2
PART 1 - Theoretical
- This assessment uses all the knowledge from unit 1 outcome 1 – representations.
Look back over http://www.tpsmediastudies.com/media-representations.html - re-watch the videos and answer the following questions in detail:
1.What is a media representation?
2.What forms can media representations be present within?
3.What is meant by the term’s ‘selection’ and ‘omission’?
4.What is a ‘code’?
5.What media codes can form the construction of representations?
Find a fashion commercial or add on YouTube. You can choose any kind of fashion you want. High end, street, surf, swimwear, formalwear, etc. Upload the link to your answers so i can access it.
1.How the fashion brand represented? Describe the representation in detail.
2.What is being selected and omitted from the representation of the brand
3.Break down the use of at least 5 media codes that are being manipulated to frame the representation.
PART 2 - Practical (Villains and Victims)
Moviemakers can use a range of techniques such as camera, lighting, sound and editing to represent characters and locations.
Watch the following scenes from famous horror films that portray the relationship between villain and victim. Take notes as you watch on the following:
Watch the following scenes from famous horror films that portray the relationship between villain and victim. Take notes as you watch on the following:
- Lighting – what do you notice about the lighting of the location? The villain? What are we seeing? Not seeing? Why? How are they being represented via lighting? Think about high key (bright) lighting, low key (dark) lighting, shadows, patterns, hard light. Diffused (soft) light.
- Sound – how is sound building tension? What do you notice about the diegetic sound (within the world of the characters) or non-diegetic sound? (the music or sound heard by the audience only). When is sound not used? Why?
- Camera – how does the camera frame the villain? Or the victim? How does the camera angles, shot sizes or movement assist with the representations of characters or locations? Think about Camera movement. Crane, dolly, dolly in, dolly out, handheld, pan, pedestal, point-of-view shot, static, steadicam, tilt, tracking, whip pan, zoom. Shot size. Extreme long shot, long shot, full shot, mid shot, close up, extreme close up. Camera angle. Overshot, high angle, eye level, low angle, undershot, canting. Focus. Deep focus, depth of field, pull focus, shallow depth of field.
- Acting – how does the villain use voice? Facial expressions? Body language to build their representation? How does the victim use voice, facial expression and body language to build their representation?
- Editing – take notice of how each scene is edited. Try to analyse how the representations are being constructed via the use of jump cuts, match cuts, parallel editing, short temporal shots, long temporal shots,
- Mise-en-scene – this is everything you see in the frame including costume, colour, props, make-up, the visual composition (position) of all the elements together. What is in the foreground? What is in the background? How does the mise-en-scene help build the horror representation?
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NOW ITS YOUR TURN!
Form 1 - The Film
Your final task is to shoot a 2-minute horror scene similar to the ones you've watched. You can do this in pairs or by yourself – your choice.
This scene should play on the horror and tension between villain and victim. The Villain must be represented in the traditional horror style as evil and dangerous. The victim must be represented as pure and innocent. The location must be represented as dangerous and scary.
Think about the villain, victim and location
In class you will need to storyboard and then shoot your two minute scene. While drawing your storyboard you should think about the camera and how you will use shot sizes angles and movements to frame your characters and locations. Think about your actors an the visual features of their face and bodies that you will want to capture. Think about your editing and how your seeing is cut together. Think about how you will use long and extended shots to build up the tension. Think very carefully about the lighting as this is key two representing characters and locations. Most importantly don't forget to think about the mis-en-scene - what are the scary details you can include in the foreground or background to help build tension for the viewer?
You will be given a storyboard template to fill in in class. You should aim to film your scene in your own time in your own location.
This scene should play on the horror and tension between villain and victim. The Villain must be represented in the traditional horror style as evil and dangerous. The victim must be represented as pure and innocent. The location must be represented as dangerous and scary.
Think about the villain, victim and location
- How will you represent your victim as innocent? What colours will you use? What costume will you put them in? How will you style their hair? What mise-en-scene will help you show the victim as pure?
- How will you represent your villain as evil? What lighting will you use 2 represent the villain? What costume will you use? What will you select to show? What will you emit from the frame or hide from the viewer? How will sound build the tension?
- Finally think about the location. How are you making ordinary setting appear scary? How will you light it? How will the sound enhance the representation? How will the camera frame the location to make it seem like a dangerous environment?
In class you will need to storyboard and then shoot your two minute scene. While drawing your storyboard you should think about the camera and how you will use shot sizes angles and movements to frame your characters and locations. Think about your actors an the visual features of their face and bodies that you will want to capture. Think about your editing and how your seeing is cut together. Think about how you will use long and extended shots to build up the tension. Think very carefully about the lighting as this is key two representing characters and locations. Most importantly don't forget to think about the mis-en-scene - what are the scary details you can include in the foreground or background to help build tension for the viewer?
You will be given a storyboard template to fill in in class. You should aim to film your scene in your own time in your own location.
Form 2 – student choice (poster or webpage)
For your second form you will have the choice of either working on making a movie poster for your short film or creating an advertising campaign on a website that advertises your film.
POSTER
If you choose to create a poster you may use Photoshop or InDesign to create a poster for your film that represents it as a horror. Your poster must include:
WEBSITE
If you choose to make a website you can use any free website builder like Weebly, Foursquare or Wix to create an advertising campaign web page.
Just like the poster your advertising campaign must include:
Remember the aim is to represent your film in the scariest possible light. Think about how you can achieve this on your website by using colour, animations, characters, photographs, text, font, music, sound effects, etc.
POSTER
If you choose to create a poster you may use Photoshop or InDesign to create a poster for your film that represents it as a horror. Your poster must include:
- A photograph of your victim and villain
- The name of your film
- The tagline of your film
- Quotes from various reviews or media outlets
- Credits including actors and directors.
WEBSITE
If you choose to make a website you can use any free website builder like Weebly, Foursquare or Wix to create an advertising campaign web page.
Just like the poster your advertising campaign must include:
- A photograph of your victim and villain
- The name of your film
- The tagline of your film
- Quotes from various reviews or media outlets
- Credits including actors and directors.
Remember the aim is to represent your film in the scariest possible light. Think about how you can achieve this on your website by using colour, animations, characters, photographs, text, font, music, sound effects, etc.